VG3_ofunc_mgmt_run()
Execute managing of object-instances for all objects, i.e. call f_run().SYNTAX
void
VG3_ofunc_mgmt_run(struct vg3_ofunc *ofstruct,
void *vgame)
FUNCTION PARAMETERS
ofstruct | Common VgaGames3-object structure |
vgame | Individual game structure |
DESCRIPTION
Call the function f_run() of the object-managing for all objects.
This function should be called once per game-loop along with
calling VG3_ofunc_objlist_call_run().
Refer to struct vg3_ofunc_ofmgmt.
SEE ALSO