VG3_ofunc_mgmt_activate()
Activate managing of object-instances for a given object, i.e. call f_activate().SYNTAX
int
VG3_ofunc_mgmt_activate(struct vg3_ofunc *ofstruct,
void *vgame,
const char *oid,
...)
FUNCTION PARAMETERS
ofstruct | Common VgaGames3-object structure |
vgame | Individual game structure |
oid | Object-ID |
... | Arbitrary indivdual paramters to pass |
DESCRIPTION
Call the function f_activate() of the object-managing
for object-instances with object-ID oid.
This activates managing of the object-instances with VG3_ofunc_mgmt_run().
Refer to struct vg3_ofunc_ofmgmt.
RETURN VALUE
Returns 0 if ok, or the error return value of f_activate().
SEE ALSO