VgaGames 3 - VgaGames3-object man-pages

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VG3_ofunc_mgmt_deactivate()

Deactivate managing of object-instances for a given object or all objects, i.e. call f_deactivate().
SYNTAX
void VG3_ofunc_mgmt_deactivate(struct vg3_ofunc *ofstruct, void *vgame, const char *oid)

FUNCTION PARAMETERS
ofstruct Common VgaGames3-object structure
vgame Individual game structure
oid Object-ID or NULL = all objects

DESCRIPTION
Call the function f_deactivate() of the object-managing for object-instances with object-ID oid or all objects. This deactivates managing of the object-instances with VG3_ofunc_mgmt_run(). Refer to struct vg3_ofunc_ofmgmt.

SEE ALSO
VG3_ofunc_mgmt_activate() VG3_ofunc_mgmt_run() VG3_ofunc_mgmt_data()