VgaGames 3 - VgaGames3-object man-pages

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VG3_ofunc_objlist_call_run()

Call the function f_run() of all object-instances in the list of VgaGames3-objects.
SYNTAX
void VG3_ofunc_objlist_call_run(struct vg3_ofunc *ofstruct, void *vgame)

FUNCTION PARAMETERS
ofstruct Common VgaGames3-object structure
vgame Individual game structure

DESCRIPTION
Call the function f_run() of all object-instances in the list of VgaGames3-objects. The order of the call begins with the object-instances with the lowest drawlevel up to the object-instances with the highest drawlevel, refer to struct vg3_ofunc_object. This function should be called before the call of the f_draw() functions.

SEE ALSO
VG3_ofunc_objlist_call_draw() VG3_ofunc_objlist_call_free() VG3_ofunc_objlist_call_free_unless()