VG3_ofunc_objlist_call_draw()
Call the function f_draw() of all object-instances in the list of VgaGames3-objects.SYNTAX
void
VG3_ofunc_objlist_call_draw(struct vg3_ofunc *ofstruct,
void *vgame)
FUNCTION PARAMETERS
ofstruct | Common VgaGames3-object structure |
vgame | Individual game structure |
DESCRIPTION
Call the function f_draw() of all object-instances in the list of VgaGames3-objects.
The order of the call begins with the object-instances with the lowest drawlevel
up to the object-instances with the highest drawlevel,
refer to struct vg3_ofunc_object.
This function should be called after the call of the f_run() functions.
SEE ALSO