NAME
====
  vg_sound_volumename() - install volumename (for VgaGames-system-menu)


SYNOPSIS
========
  void vg_sound_volumename(const char * sgname, const char * descr)


DESCRIPTION
===========
  Installes a volumename for the VgaGames-system-menu
  (refer to Understanding window and key: "VgaGames-System-menu").

  When you press the ESCAPE-key, entering the VgaGames-system-menu, there is
  also a section for changing the sound volume.
  As a default, you only can change the main volume.
  But with vg_sound_volumename() you can refer a sound-name or a group-name
  to a volumename, which is also displayed in the sound menu.
  Changing the volume for this volumename changes the sound of its sound-name
  resp. group-name.

  sgname is a sound-name for a single soundfile (refer to vg_sound_attach()),
    or a group-name for a group of soundfiles (refer to vg_sound_gadd()).

  descr is a short description of this volumename (maximal 25 characters).


RETURN VALUE
============
  No value is returned.


SEE ALSO
========
  Index
  Understanding sound
  vg_sound_startserver()
  vg_sound_endserver()
  vg_sound_attach()
  vg_sound_play()
  vg_sound_paus()
  vg_sound_cont()
  vg_sound_pate()
  vg_sound_catb()
  vg_sound_stop()
  vg_sound_gclr()
  vg_sound_gadd()
  vg_sound_gdel()
  vg_sound_volm()