NAME ==== vg_sound_volumename() - install volumename (for VgaGames-system-menu) SYNOPSIS ======== void vg_sound_volumename(const char * sgname, const char * descr) DESCRIPTION =========== Installes a volumename for the VgaGames-system-menu (refer to Understanding window and key: "VgaGames-System-menu"). When you press the ESCAPE-key, entering the VgaGames-system-menu, there is also a section for changing the sound volume. As a default, you only can change the main volume. But with vg_sound_volumename() you can refer a sound-name or a group-name to a volumename, which is also displayed in the sound menu. Changing the volume for this volumename changes the sound of its sound-name resp. group-name. sgname is a sound-name for a single soundfile (refer to vg_sound_attach()), or a group-name for a group of soundfiles (refer to vg_sound_gadd()). descr is a short description of this volumename (maximal 25 characters). RETURN VALUE ============ No value is returned. SEE ALSO ======== Index Understanding sound vg_sound_startserver() vg_sound_endserver() vg_sound_attach() vg_sound_play() vg_sound_paus() vg_sound_cont() vg_sound_pate() vg_sound_catb() vg_sound_stop() vg_sound_gclr() vg_sound_gadd() vg_sound_gdel() vg_sound_volm()