NAME ==== vg_sound_stop() - stop a (group of) playing soundfile(s) SYNOPSIS ======== void vg_sound_stop(const char * sgname, int dimi) DESCRIPTION =========== Stops a playing soundfile or a group of soundfiles or all. sgname is a sound-name for a single soundfile (refer to vg_sound_attach()), a group-name for a group of soundfiles (refer to vg_sound_gadd()), or "ALL" for all soundfiles. dimi is the diminuendo in seconds, how many seconds the sound still is playing decreasing its volume, or 0=stop immediatelly. RETURN VALUE ============ No value is returned. SEE ALSO ======== Index Understanding sound vg_sound_startserver() vg_sound_endserver() vg_sound_attach() vg_sound_play() vg_sound_paus() vg_sound_cont() vg_sound_pate() vg_sound_catb() vg_sound_gclr() vg_sound_gadd() vg_sound_gdel() vg_sound_volm() vg_sound_volumename()