NAME
====
  vg_sound_stop() - stop a (group of) playing soundfile(s)


SYNOPSIS
========
  void vg_sound_stop(const char * sgname, int dimi)


DESCRIPTION
===========
  Stops a playing soundfile or a group of soundfiles or all.

  sgname is a sound-name for a single soundfile (refer to vg_sound_attach()),
    a group-name for a group of soundfiles (refer to vg_sound_gadd()),
    or "ALL" for all soundfiles.

  dimi is the diminuendo in seconds, how many seconds the sound
    still is playing decreasing its volume, or 0=stop immediatelly.


RETURN VALUE
============
  No value is returned.


SEE ALSO
========
  Index
  Understanding sound
  vg_sound_startserver()
  vg_sound_endserver()
  vg_sound_attach()
  vg_sound_play()
  vg_sound_paus()
  vg_sound_cont()
  vg_sound_pate()
  vg_sound_catb()
  vg_sound_gclr()
  vg_sound_gadd()
  vg_sound_gdel()
  vg_sound_volm()
  vg_sound_volumename()