VG3_audio_suspend()
[added in version 1.1]
Suspend or continue playing audio generally.
SYNTAX
int
VG3_audio_suspend(struct vg3_window *wstruct,
int flag)
FUNCTION PARAMETERS
wstruct | Window-struct |
flag | 0 = continue, 1 = suspend, or -1 = do not change |
RETURN VALUE
Returns the previous value of muting.
DESCRIPTION
Suspend or continue playing audio generally
and return the previous value.
There is a difference to VG3_audio_pause().
VG3_audio_suspend() suspends all playing audio files,
and when continuing them, the paused audios remain paused.
SEE ALSO