VgaGames 3 - Audio man-pages

[.. upper level ..]

VG3_audio_isplaying()

Returns if a loaded sound is playing.
SYNTAX
int VG3_audio_isplaying(struct vg3_window *wstruct, int audkz)

FUNCTION PARAMETERS
wstruct Window-struct
audkz Audio-descriptor

RETURN VALUE
Returns 1 if it is playing or 0 if it is not playing.

DESCRIPTION
Returns if a loaded sound has been started to play. If it has been started but is paused, the return value also will be 1.

SEE ALSO
VG3_audio_play() VG3_audio_pause() VG3_audio_suspend() VG3_audio_stop()