Overview
Version 1.5
- Index of all functions
- Structures and enumerations
- Window functions
Manage window. - Event functions
Manage input events. - Video functions
Output to window. - Audio functions
Using audio. - Animation functions
Playing animated images (sprites), playing simple self-created films. - Collision functions
Manage collision detections. - Object grouping functions (VgaGames3-objects)
Grouping elements into objects with running-, drawing- and object-to-object-related functions. - Network functions
Using network. - System-menu functions
Creating system-menu. - Hashmap functions
Using Hashmaps. - Multilanguage functions
Using multilanguage. - Actionstack functions
Implement a stack of predefined actions to decide in every game-loop which objects have to run or to wait. - Miscellaneous functions
Anything else. - Commands
Helper commands.