VgaGames 3 - Audio man-pages

[.. upper level ..]

VG3_audio_pause()

Pause or continue playing sounds.
SYNTAX
void VG3_audio_pause(void *wstruct, int audkz, int obpause)

FUNCTION PARAMETERS
wstruct Window-struct
audkz Audio-descriptor
or VG3_audio_group() for a group of sounds or all sounds
obpause Whether to pause (1) or continue (0)

DESCRIPTION
Pause or continue playing a loaded sound or a group of sounds or all sounds.

SEE ALSO
VG3_audio_play() VG3_audio_isplaying() VG3_audio_stop() VG3_audio_suspend()