VG3_sprite_commonparam()
[added in version 1.5]
Set or get common attributes for an animated sprite.
SYNTAX
void
VG3_sprite_commonparam(struct vg3_sprite *sprt,
struct vg3_hash *hset,
struct vg3_hash *hget,
struct vg3_image_attributes *sattr,
struct vg3_image_attributes *gattr)
FUNCTION PARAMETERS
sprt | Sprite |
hset | Hashmap with integer-values to set, or NULL |
hget | Initialized hashmap for returning actual values, or NULL |
sattr | Image-attributes to set for all images, or NULL |
gattr | For returning actual image-attributes, or NULL |
DESCRIPTION
Set or get common attributes for an animated sprite.
Setting is mainly used when a created sprite is to be filled.
The keys of the hashmaps are according to the first-line parameters
in the description of VG3_sprite_load().
SEE ALSO