VgaGames4 - object man-pages

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vg4->object->call_draw()

Call object-function f_draw() for all object-instances.

SYNTAX
void vg4->object->call_draw(void *vgame)

FUNCTION PARAMETERS
vgame Private structure of the game, or NULL if not existing

DESCRIPTION
Call object-function f_draw() for all object-instances. At first all object-instances of drawlevel=1 will be drawn, then all of drawlevel=2 and so on.

SEE ALSO
vg4->object->call_run() vg4->object->call_data()