vg4->object->call_data()
Call object-function f_data() for an object-instance.
SYNTAX
int
vg4->object->call_data(void *vgame, unsigned int instanceid, void *vptr)
FUNCTION PARAMETERS
vgame | Private structure of the game, or NULL if not existing |
instanceid | Instance-ID |
vptr | Arbitrary parameter for getting/setting data of the object-instance |
RETURN VALUE
Returns return-value from f_data(),
or -255 = could not call f_data()
DESCRIPTION
Call object-function f_data() for an object-instance.
SEE ALSO