VG3_nw_update()
Update network data.SYNTAX
int
VG3_nw_update(struct vg3_nwclient *nwclnt,
int *dowait)
FUNCTION PARAMETERS
nwclnt | Network-struct |
dowait | For returning, whether the client is up-to-date. If dowait returns 0, the client is behind of time and should not call VG3_wait_time() this game-loop |
RETURN VALUE
Returns integer:
- 0: OK
- 1: Got request for closing the window and exiting the game
DESCRIPTION
This function should be called once a game-loop to update network data.
It sends own key-strokes and receives key-strokes
of all clients including own client.
The parameter dowait informs the client if it is on delay,
then it should skip waiting within the game-loop using VG3_wait_time().
This function calls VG3_inputevent_update(),
so it replaces that function.
SEE ALSO