VG3_wait_time()
Once called a game-loop:Sleep the rest of a defined time so that every game-loop consumes the same time.
SYNTAX
int
VG3_wait_time(int msec)
FUNCTION PARAMETERS
msec | Defined time in milliseconds a game-loop should consume |
RETURN VALUE
Returns the actual sleped time.
DESCRIPTION
With this function every game-loop shall take the same time.
E.g. if every game-loop should take 50 milliseconds,
but the execution only needs 30 milliseconds,
this function sleeps 20 milliseconds.