VgaGames4 - object man-pages

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vg4->object->call_signal()

Call object-function f_signal() for an object-instance.

SYNTAX
void vg4->object->call_signal(void *vgame, unsigned int instanceid, int signo)

FUNCTION PARAMETERS
vgame Private structure of the game, or NULL if not existing
instanceid Instance-ID
signo Arbitrary integer interpreted as signal-number

DESCRIPTION
Call object-function f_signal() for an object-instance. The signo may any integer and is not identical to *nix-signals.

SEE ALSO
vg4->object->call_run() vg4->object->call_draw() vg4->object->call_data() vg4->object->call_signal_objid()