VG3_sprite_clone()
Clone an animated sprite (copy).SYNTAX
struct vg3_sprite *
VG3_sprite_clone(struct vg3_sprite *sprt)
FUNCTION PARAMETERS
sprt | Sprite |
RETURN VALUE
Returns a pointer to the cloned sprite (copy) or NULL on failure.
ERRORS
On error VG3_errmsg() returns:
EINVAL - error in argument
ENOSPC - too many audio files loaded
ENOMEM - cannot get memory
ENXIO - error loading audio file
ENOEXEC - error decoding audio file
DESCRIPTION
Clone an animated sprite as a copy and return pointer to it.
The cloned sprite will be rewinded.
SEE ALSO