VgaGames4 - audio man-pages

[.. upper level ..]

vg4->audio->is_playing()

Return whether a loaded audio is playing.

SYNTAX
VG_BOOL vg4->audio->is_playing(int audc, VG_BOOL *islooping)

FUNCTION PARAMETERS
audc Audio-descriptor
islooping If not NULL return whether the audio is playing in a loop

RETURN VALUE
Returns boolean: - VG_TRUE: is playing - VG_FALSE: is not playing

DESCRIPTION
Return whether a loaded audio is playing.

SEE ALSO
vg4->audio->play() vg4->audio->play_after()