Tutorials ========= The tutorials are designed to introduce into programming with VgaGames. They are based on each other. The #include files are not shown, you always have to include: #include <vgagames2.h> Using window-, key- and mouse-functions - tut-window0.html: using ESCAPE-key to come to the VgaGames-system-menu - tut-window1.html: using keys, difference between LONGKEY and SHORTKEY - tut-window2.html: using mouse Using drawing-functions - tut-drawing1.html: fill out a box - tut-drawing2.html: draw a sunnyboy Using bitmap-functions - tut-bitmap1.html: create a bitmap with a sunnyboy - tut-bitmap2.html: saving and loading a bitmap - tut-bitmap3.html: running bitmap from left to right - tut-bitmap4.html: rotated and zoomed bitmap Using font- and text-functions - tut-font1.html: drawing text, two possibilities - tut-font2.html: drawing text language-dependend Using color-functions - tut-color1.html: changing colormap Using sprite-functions - tut-sprite1.html: create and show a sprite Using film-function - tut-film1.html: c-code for showing a film - tut-film2.html: film-files for showing a simple film - tut-film3.html: film-files for showing a more complex film Using sound-functions - tut-sound1.html: playing sound - tut-sound2.html: playing firing sound - tut-sound3.html: grouping sounds together Using network-functions - tut-network0.html: example from intro-network.html - tut-network1.html: moving sunnyboys - tut-network2.html: moving sunnyboys, common datestring game - tut-game.html: example game