NAME
====
  vg_font_width() - return font-width of given fontname


SYNOPSIS
========
  int vg_font_width(const char * fontfile)


DESCRIPTION
===========
  Returns the width of the font you passed as an argument.

  fontfile is a filename of a fontfile (without path), which is
  searched at first in the local directory share/ of your game,
  then in the VgaGames-install-directory /usr/share/vgagames.

  If fontfile is NULL, then the default font "8x8.font"
  is used.


RETURN VALUE
============
  It returns the font-width of the passed fontname.


SEE ALSO
========
  Index
  Understanding fonts and text
  vg_font_height()
  vg_get_textformat()