VG3_sysmenu_savestring_insert()
Create a serialized savestring from actual system-menu values of keyboard and gamecontrollers/joysticks.SYNTAX
char *
VG3_sysmenu_savestring_insert(struct vg3_sysmenu *sysm,
const char *svdata)
FUNCTION PARAMETERS
sysm | System-menu-struct |
svdata | Old savestring to mix in new values, or NULL |
RETURN VALUE
Returns allocated new serialized savestring.
DESCRIPTION
To be able to save actual system-menu values of keyboard and
gamecontrollers/joysticks to file, this function creates
a serialized savestring from these values.
If svdata contains the former savestring, the actual values will be
mixed in, overwriting the old ones, but not touching values
of gamecontrollers/joysticks which were saved but presently not available.
SEE ALSO