VG3_ofunc_objlist_find_obj()
Return from the list of VgaGames3-objects the number of object-instancesfor an object-ID and maybe a pointer to the first one.
SYNTAX
int
VG3_ofunc_objlist_find_obj(struct vg3_ofunc *ofstruct,
const char *oid,
struct vg3_ofunc_object **objpp)
FUNCTION PARAMETERS
ofstruct | Common VgaGames3-object structure |
oid | Object-ID, (may be NULL to find all objects-instances) |
objpp | For returning the first found object-instance, or NULL |
RETURN VALUE
Returns the number of object-instances of the object-ID
included in the list of VgaGames3-objects.
DESCRIPTION
Return how many object-instances of an object-ID
are in the list of VgaGames3-objects.
If objpp is not NULL, it contains after the call
a pointer to the first object-instance of these.
If oid is NULL, the number of all object-instances is returned.
SEE ALSO
VG3_ofunc_objlist_insert()
VG3_ofunc_objlist_remove()
VG3_ofunc_objlist_isvalid()
VG3_ofunc_objlist_find_subobj()