VG3_audio_unload()
Unload (and stop) a loaded sound.SYNTAX
void
VG3_audio_unload(struct vg3_window *wstruct,
int audkz)
FUNCTION PARAMETERS
wstruct | Window-struct |
audkz | Audio-descriptor or VG3_audio_group() for a group of sounds or all sounds |
DESCRIPTION
Unload a loaded sound or a group of sounds or all sounds.
If it is playing it will be stopped first.
SEE ALSO