VgaGames 3 - Audio man-pages

[.. upper level ..]

VG3_audio_unload()

Unload (and stop) a loaded sound.
SYNTAX
void VG3_audio_unload(struct vg3_window *wstruct, int audkz)

FUNCTION PARAMETERS
wstruct Window-struct
audkz Audio-descriptor
or VG3_audio_group() for a group of sounds or all sounds

DESCRIPTION
Unload a loaded sound or a group of sounds or all sounds. If it is playing it will be stopped first.

SEE ALSO
VG3_audio_load() VG3_audio_clone()