VG3_sprite_get()Get current values of an animated sprite.
int VG3_sprite_get(struct vg3_sprite *sprt, void **imgptr, struct vg3_image_attributes *attr, int *audkz)
|imgptr||For returning image or NULL if no image is set for this element|
|attr||For returning image-attributes for the image|
|audkz||For returning audio-descriptor (return value 0 = no sound),|
Pass NULL to have a possible sound self-played.
Returns integer: - 1: OK - 0: sprite has been ended
Get current values of an animated sprite: - image to show - image-attributes for the image - sound to play if wanted, otherwise the sound will be played automatically Return whether the sprite has been ended, that is when the common parameter LIFETIME has been exhausted.