vg4->sprite->has_next()
Test sprite if there is a next element.
SYNTAX
VG_BOOL
vg4->sprite->has_next(struct VG_Sprite *sprt)
FUNCTION PARAMETERS
| sprt | Sprite |
RETURN VALUE
Returns boolean:
- VG_TRUE: Yes
- VG_FALSE: No
DESCRIPTION
Test sprite if there is a next element.
If the last element was retrieved, but waiting for a playing sound is demanded,
this function returns VG_TRUE.
There could be a rare exception, where this function returns VG_TRUE,
but a following vg4->sprite->next() would return VG_FALSE:
When waiting for a playing sound is demanded, but this sound ended after
calling vg4->sprite->has_next() and before calling vg4->sprite->next().
SEE ALSO