VgaGames4

VgaGames4 - input man-pages

[.. upper level ..]

# struct VG_KeyList

Structure for getting a list of key-entries.

ELEMENTS

int max | Number of key-entries
struct key[VG_MAX_KEYENTRIES] | Values for each key-entry
- int keyref | Reference-number
- char keyname[32] | Short description
- VG_BOOL is_changeable | Whether the key-code can be changed
- VG_BOOL is_nwkey | Whether keystrokes will be sent over network
- int code | Key-code
- char codename[32] | Name of key-code

SEE ALSO
vg4->input->keylist()