VgaGames4

VgaGames4 - image man-pages

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# vg4->image->tobase64()

Convert image to base64.

SYNTAX
VG_BOOL vg4->image->tobase64(const struct VG_Image *imgp, VG_BOOL noalpha, char **encdata, size_t *encsize)
FUNCTION PARAMETERS

imgp | Image
noalpha | If set to VG_TRUE, opaqueness will be discarded (set alpha to 255)
encdata | For returning encoded data (with terminating 0), (must be freed with free())
encsize | For returning number of bytes in encdata (without terminating 0)

RETURN VALUE
Returns boolean: - VG_TRUE: OK - VG_FALSE: Error
DESCRIPTION
Convert image to base64 (e.g. for text control-command "img") The format of the encoded image will be PAM with RGB or RGB_ALPHA.