VgaGames4

VgaGames4 - audio man-pages

[.. upper level ..]

# vg4->audio->play_after()

Play a loaded audio, after another one has been ended.

SYNTAX
void vg4->audio->play_after(int audc, VG_BOOL loop, VG_BOOL audcw)
FUNCTION PARAMETERS

audc | Audio-descriptor
loop | Whether play looping
audcw | Audio-descriptor to wait for its end

DESCRIPTION
Play a loaded audio, after another one has been ended. If the audio file is already playing, this function does nothing.
SEE ALSO
vg4->audio->play() vg4->audio->is_playing()