VgaGames4

VgaGames4 - window man-pages

[.. upper level ..]

# struct VG_Rect

A rectangle, with the origin at the upper left corner.

ELEMENTS

int x | x-position at left upper corner (horizontal direction)
int y | y-position at left upper corner (vertical direction)
int w | Width (horizontal direction)
int h | Height (vertical direction)

EXAMPLE

    /* Draw a filled yellow rectangle onto the window at window-position 10/20
     * with a width of 100 pixels and a height of 50 pixels
     */

    struct VG_Rect rect;

    rect.x = 10;
    rect.w = 100;
    rect.y = 20;
    rect.h = 50;

    vg4->window->draw_rect(&rect, VG_COLOR_YELLOW, VG_TRUE);