#ifndef RANDOM_H_
#define RANDOM_H_

#include "vgi.h"

struct vgi_random_entry {  /* random entry */
  unsigned int nw_seed;      /* network-seed or 0 = no network */
  unsigned int seed;         /* actual seed */
  unsigned int modifier;     /* modifier */
};

struct vgi_random {  /* random struct */
  struct SML3_hash *hs;    /* <pointer as value> = <struct vgi_random_entry> */
};

#endif /* RANDOM_H_ */
