VgaGames4
=========
 

---------------
  Release 4.1
---------------

fix segmentation fault when exiting with error in src/vglib/font/text.c
fix using opaqueness in pixmod.h
added canvas-item CV-IMAGE
added vg4->sprite->has_next()
added vg4->sprite->current()
use more precise query to calculate VG_WINDOW_SCALE_BEST
added vg4->window->size_extend() for window-sizes 320x240 and 800x600
added nodelink functions
added vg4->misc->moving_one_step_to_dst()
corrected "Overlapping in percent" of struct VG_Coll
added vg4->misc->bgposition_reached()
added vg4->object->destroy_except()
added object-instance function f_signal()
added VG_COLL_RETURN_BREAK
VG_WINDOW_SCALE_BEST respects whether integer- or letterbox-scaling is set when opening window
added "hover.wav" for canvas
pause a film by pressing spacebar instead of skipping it
 

-----------------
  Release 4.0p1
-----------------

fix config.sh in . and src/extlib/iolib/SDL2 and src/extlib/iolib/SDL3
 

---------------
  Release 4.0
---------------

First release
