VgaGames4

VgaGames4 - network man-pages

[.. upper level ..]

# vg4->nw->is_connected()

Return whether client is still connected.

SYNTAX
VG_BOOL vg4->nw->is_connected(int clnr)
FUNCTION PARAMETERS

clnr | Client-number

RETURN VALUE
Returns boolean: - VG_TRUE: Yes - VG_FALSE: No
DESCRIPTION
Return whether client is still connected. This function uses the last known state received with vg4->nw->update().
EXAMPLE

    /* iterate over all clients */
    int icl, clmax;

    clmax = vg4->nw->numberofclients(NULL);

    for (icl = 1; icl <= clmax; icl++) {
      if (!vg4->nw->is_connected(icl)) { continue; }  /* not connected */
      /* use client with client-number icl */
    }

SEE ALSO
vg4->nw->connect()