VgaGames4

VgaGames4 - object man-pages

[.. upper level ..]

# vg4->object->call_run()

Call object-function f_run() for all object-instances.

SYNTAX
VG_BOOL vg4->object->call_run(void *vgame)
FUNCTION PARAMETERS

vgame | Private structure of the game, or NULL if not existing

RETURN VALUE
Returns boolean: - VG_TRUE: OK - VG_FALSE: at least one f_run()-function returned VG_FALSE
DESCRIPTION
Call object-function f_run() for all object-instances.
SEE ALSO
vg4->object->call_draw() vg4->object->call_data() vg4->object->call_signal() vg4->object->call_signal_objid()