VgaGames4

VgaGames4 - object man-pages

[.. upper level ..]

# vg4->object->call_signal()

Call object-function f_signal() for an object-instance.

SYNTAX
void vg4->object->call_signal(void *vgame, unsigned int instanceid, int signo)
FUNCTION PARAMETERS

vgame | Private structure of the game, or NULL if not existing
instanceid | Instance-ID
signo | Arbitrary integer interpreted as signal-number

DESCRIPTION
Call object-function f_signal() for an object-instance. The signo may any integer and is not identical to *nix-signals.
SEE ALSO
vg4->object->call_run() vg4->object->call_draw() vg4->object->call_data() vg4->object->call_signal_objid()