VgaGames4

VgaGames4 - image man-pages

[.. upper level ..]

# vg4->image->load()

Load image from file.

SYNTAX
struct VG_Image * vg4->image->load(const char *filename)
FUNCTION PARAMETERS

filename | File to load

RETURN VALUE
Returns loaded image or NULL = Error
DESCRIPTION
Load image from file. Only bitmap files .bmp or PNM (.ppm, .pgm, .pbm or .pam as RGB or RGB_ALPHA) can be loaded. If an image is loaded twice or more, the data is internally loaded just one time, whereat the reference-counter is incremented to save memory.
SEE ALSO
vg4->image->create() vg4->image->clone()