VgaGames4

VgaGames4 - man-pages

[.. upper level ..]

# Definitions

VG_COLOR_RGB(RED, GREEN, BLUE) | Free color definition created from RED, GREEN and BLUE, see also VG_COLORS
VG_IMAGECOPY_ATTR_DEFAULT(&iattr) | Setting image-copy attributes iattr to default, see struct VG_ImagecopyAttr
VG_IMAGECOPY_ATTRIMAGE_DEFAULT(&iattr_image) | Setting image-modifying part of image-copy attributes iattr_image to default, see struct VG_ImagecopyAttrImage
VG_IMAGECOPY_ATTRPIXEL_DEFAULT(&iattr_pixel) | Setting pixel-modifying part of image-copy attributes iattr_pixel to default, see struct VG_ImagecopyAttrPixel
VG_COLL_RETURN_ADDING(PDEST, PSRC) | Add collision return value PSRC to existing value PDEST, see VG_COLL_RETURNS
VG_INPUT_NOKEY | 0
VG_MAX_KEYENTRIES | 64
VG_MAX_GCS | 4
VG_MAX_BRIGHTNESS | 255
VG_MAX_ZDATA | 65535
VG_OBJID_SIZE | 64