#ifndef OBJ_GD_PORTAL_H_
#define OBJ_GD_PORTAL_H_

#include "main.h"

/* private structure for object OBJID_GD_PORTAL */
struct sobj_gd_portal {
  struct VG_Rect rect;            /* rectangle-position */
  struct VG_Image *imgp;          /* image when inactive */
  struct VG_Sprite *sprt;         /* sprite when active */
  VG_BOOL isactive;               /* whether is active */
};

#endif /* OBJ_GD_PORTAL_H_ */
