VG3_audio_play()
Play a loaded sound.SYNTAX
void
VG3_audio_play(void *wstruct,
int audkz,
int obloop,
int obcresc)
FUNCTION PARAMETERS
wstruct | Window-struct |
audkz | Audio-descriptor |
obloop | Whether to play it as a loop |
obcresc | Whether start playing with crescendo |
DESCRIPTION
Play a loaded sound.
If it is already playing this function does nothing.
SEE ALSO